|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
Class Summary | |
---|---|
ProcessableGraph | This class is the entry point for building a state machine. |
ProcessableState | |
ProcessableTransition | |
StaticGraph | Stores the structure of a graph. |
StaticGraph.StateIterator | TODO implement stateiterator and transition iterator!!! |
StaticGraph.TransitionList | A list of transitions. |
StaticState | A state. |
StaticTransition | Defines a transition between two states. |
Exception Summary | |
---|---|
AbstractProcessableGraphException | TODO add some more diagnostics (state, context, ...). |
MaximumIterationsReachedException | A graph can be configured to run infinite or with a hard limit of transitions. |
NoMatchingTransitionConditionFoundException | After a state has been processed the controler tries to figure out how to go on. |
Provides classes that build the base structure of the state machine. The implementation is ready to use. It should not be necessary to extend these classes.
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |